Curriculum maps
Clear weekly learning sequences that connect learning objectives, big ideas, skills, activities, and outcomes.
I design standards-aligned curriculum, learning products, and implementation supports that turn ambitious learning goals into clear, engaging experiences for students and educators.
One connected learning journey across health, college readiness, culture, coding, and STEM. Select a week to see the learning story, classroom moment, and featured game.
The 2026 SR1 Summer Camp Memory Book captures the scholars, educators, experiments, and joyful moments that grew from the five-week learning journey.
A visual record of the complete experience—from health and life skills to college readiness, cultural learning, computer science, and the STEM Capstone Showcase.
Clear weekly learning sequences that connect learning objectives, big ideas, skills, activities, and outcomes.
Activity guides, materials, facilitation notes, and classroom-ready routines.
Games, interactive tools, books, and media that extend learning beyond the page.
A focused selection of curriculum, schoolwide experiences, and learning systems across K–12.
Active learning products and programs in development.
Leading a standards-aligned, character-driven learning product for young learners.
See why & outcomeClose details+A platform-flexible course system that turns individual activities into coherent, accessible K–12 learning pathways.
Open the case studyClose case study+Clarify the learner, outcomes, progression, and evidence that will show learning.
Connect templates, modules, assessments, and instructor guidance into one dependable course framework.
Carry the same learning design across different programs, instructors, delivery modes, and future platforms.
Representative structures are shown here; full course materials and platform configurations remain confidential.
Designing a 5E, inquiry-based K–4 science curriculum that connects classroom learning with a purposeful field experience at the Mississippi Museum of Natural Science.
See the learning-lab designClose details+Teachers introduce a phenomenon, activate prior knowledge, and invite students to make predictions before the field experience.
Observation prompts and student-friendly tools help learners collect evidence, notice patterns, and connect exhibits to their questions.
Classroom activities help students synthesize discoveries, apply concepts in a new context, and reflect on how their thinking changed.
Representative structures are shown here; full curriculum materials and partner implementation plans remain confidential.
Designed, delivered, and ready to revisit.
A three-day app-design sprint from inspiration to a working prototype.
See why & outcomeClose details+Investigate what apps do, then rebuild a simple social-media app.
Design an original social app and begin connecting interface actions with code blocks.
Test and refine the app, publish it to the Padlet App Board, and invite peers to vote.
A joyful outdoor STEM experience with 10 all-ages investigation stations.
See why & outcomeClose details+

Learning environments that work beyond a single lesson or course.
Collaborative platform research, selection, and implementation planning for SR1’s learning ecosystem.
See why & outcomeClose details+A guided digital experience that helps young people connect their interests with possible careers, majors, schools, and programs.
See the learning experienceClose details+