I blend curriculum, games, storytelling, and technology to create learning experiences that spark curiosity and make complex ideas feel simple, joyful, and purposeful.
Open a project to see the design problem, my role, what I created, and the outcome.
01Curriculum design · 2026SR1 C.O.O.L.™ Summer CampA five-week K–4 experience of curriculum, games, and classroom resources.Open case studyClose case study+
Challenge
Turn five themed weeks into one coherent, joyful summer-learning experience.
Role
Lead Learning Experience Designer
Designed
Curriculum maps, lessons, activity guides, classroom resources, games, and digital media.
Outcome
A complete program that gave scholars multiple ways to explore, create, collaborate, and reflect.
02Game-based learning · Team projectFigure It SproutAn award-winning puzzle game that makes critical thinking active and approachable.Open case studyClose case study+
Challenge
Make critical thinking active and approachable without turning it into a worksheet.
Role
Game-design collaborator in a four-person team
Designed
Clue-based puzzle moments, meaningful choices, responsive feedback, and a warm visual world.
Outcome
Winner, Life Love Game Design Challenge; 2nd Place, Best Student Game, Siiv-E Awards · 2023.
03Educator training · Data-informedBotley Robotics Teacher TrainingHands-on professional learning that made early robotics feel classroom-ready.Open case studyClose case study+
Challenge
Help educators with varied robotics experience build confidence for real classroom use.
Selected projects that are actively taking shape through research, curriculum design, collaboration, and iteration.
In progress
C.O.O.L. Kids Learning Hub
Leading the learning-experience design for a character-driven digital hub for younger learners—shaping story, games, activities, and Mississippi standards alignment in collaboration with a contract artist and full-stack developer.
In progress
K–12 Career Pathways
Developing an afterschool course that helps learners connect their interests, strengths, academic experiences, and future options through age-appropriate exploration, reflection, and goal setting.